Inside Job

NZ$29.00

Agents work together to complete missions and gather intel but who's "The Insider"? 

2-5 Players  |  20-30 Mins  |  Ages 10+

Features: Deduction, Hand Management, Hidden Roles, Semi-Cooperative Game, Team-Based Game

Theme: Card Game, Spies/Secret Agents

Description:

WHAT IS IT?

A (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur!

HOW DO YOU PLAY?

Each player assumes a different role with specific characteristics and objectives. Agents work together to solve a certain number of missions while an “insider” works to sabotage the group’s efforts.

WHAT MAKES IT AWESOME?

Masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game. Color-Blind Friendly: Each of the four suits has both a color and symbol.

WHY DO YOU NEED IT?

High replayability: Different cards and players create a new suspenseful experience that keeps players guessing every time! “Special Agents” and variants add complexity and play value.

Contents:

  • 96 Cards

  • 14 Intel Tokens

  • 1 Standee

  • 1 Rulebook

Quantity:
Add To Cart

Agents work together to complete missions and gather intel but who's "The Insider"? 

2-5 Players  |  20-30 Mins  |  Ages 10+

Features: Deduction, Hand Management, Hidden Roles, Semi-Cooperative Game, Team-Based Game

Theme: Card Game, Spies/Secret Agents

Description:

WHAT IS IT?

A (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur!

HOW DO YOU PLAY?

Each player assumes a different role with specific characteristics and objectives. Agents work together to solve a certain number of missions while an “insider” works to sabotage the group’s efforts.

WHAT MAKES IT AWESOME?

Masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game. Color-Blind Friendly: Each of the four suits has both a color and symbol.

WHY DO YOU NEED IT?

High replayability: Different cards and players create a new suspenseful experience that keeps players guessing every time! “Special Agents” and variants add complexity and play value.

Contents:

  • 96 Cards

  • 14 Intel Tokens

  • 1 Standee

  • 1 Rulebook

Agents work together to complete missions and gather intel but who's "The Insider"? 

2-5 Players  |  20-30 Mins  |  Ages 10+

Features: Deduction, Hand Management, Hidden Roles, Semi-Cooperative Game, Team-Based Game

Theme: Card Game, Spies/Secret Agents

Description:

WHAT IS IT?

A (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur!

HOW DO YOU PLAY?

Each player assumes a different role with specific characteristics and objectives. Agents work together to solve a certain number of missions while an “insider” works to sabotage the group’s efforts.

WHAT MAKES IT AWESOME?

Masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game. Color-Blind Friendly: Each of the four suits has both a color and symbol.

WHY DO YOU NEED IT?

High replayability: Different cards and players create a new suspenseful experience that keeps players guessing every time! “Special Agents” and variants add complexity and play value.

Contents:

  • 96 Cards

  • 14 Intel Tokens

  • 1 Standee

  • 1 Rulebook